Run An Empire (Location Games Ltd)
Hexagonal map overlay where every hexagon a player runs through is claimed for them; running a loop claims all interior hexagons. Players progress through historical 'Ages' (Bronze, Iron, etc.) by accumulating territory, build castles, and battle neighbors for street/neighborhood control.
Players directly compete with geographic neighbors for adjacent hexagons; castles can be attacked by rival nearby empires. The Feb 2025 update added a Global Competition end-game pitting cities against each other.
Players can form clans/empires that share territory color and aggregate hexagons, defending border zones together. Banner/empire customization gives identity to a local crew.
Specifically designed by Pan Studio (a Bristol arts/games studio) as a 'walking piece' commissioned for cultural-heritage contexts, not as a corporate Niantic clone - a different design lineage worth surfacing.
Others in the same family
Walksy / WalkOff (fog-of-war walking games)
Your city map starts under a mist; every step clears fog around your GPS position and reveals streets, parks, and landmarks. Add friends, join/create guilds, fight guild territory wars over city sectors.
Munzee Clan Wars
Players capture physical and virtual 'munzees' at real-world locations. Each month, clans (player teams) battle in Clan Wars with rotating monthly requirements (capture types, regions, point totals). Levels 1-6 with reserved tiers for premium players.
INTVL
Self-described as a hybrid running tracker + neighborhood territory game. Smart GPS overlays let runners chase 10K PBs while 'holding down your neighborhood' against other community members.
My Block, My Hood, My City - Neighborhood 5K
Jahmal Cole's nonprofit fights Chicago segregation by physically moving young people across neighborhoods. The 5K randomly assigns each run group a different neighborhood to run through; Explorers takes after-school cohorts from one South/West Side block to enrichment activities in other parts of the city.
Las Fallas de Valencia (Casals Fallers competition)
~750 neighborhood 'casals fallers' (faller clubs). Covering ~25% of Valencia's population. Each commission and build a satirical sculptural monument (a 'falla') up to five stories tall in their own neighborhood. All fallas compete in juried categories (Seccion Especial down to local sections), plus a separate Ninot Indultat popular-vote contest decides which figure escapes burning on 19 March.
Cruces de Mayo (Sevilla and Andalusian towns)
Neighborhood associations, hermandades, and pena clubs spend weeks building large floral cross altars in their street or plaza. Municipal juries score them on flower variety, balance, distribution, artistic lighting, traditional Andalusian aesthetic, and festive atmosphere. Specific category prizes are awarded (e.g, Penarroya-Pueblonuevo 2024 winners: Calle Sevilla, Futuro Singular, FAISEM).