Defi Sante (Capsana, Quebec)
Quebec-wide 6-week challenge each spring run by Capsana, asking citizens to commit to '5 portions of fruit/veg, 30 min activity, 2 hours quality sleep daily.' Municipalities sign up to mobilize residents, and the campaign awards 'Municipalites Championnes' status to top-performing towns and pays out ~$20k in prizes for citizen events. 21 municipalities crowned champions in a single recent edition.
Municipality-vs-municipality ranking on participation rate, number of citizen-facing events organized, and creation of supportive environments (e.g, new walking trails, healthy-cafeteria policies). Public 'champion' designation.
Within each town, the local recreation department, schools, employers, and citizen volunteers run free events (group walks, market visits, family fitness days); citizens commit together via the app/registration.
French-Canadian sibling to ParticipACTION, but rewarded on the qualitative dimension of 'did the municipality create supportive environments,' not just step counts. Captures the structural-health side of community competition.
Others in the same family
aruku& / ALKOO by NAVITIME (Japan municipal walking)
aruku& (ONE COMPATH) and ALKOO by NAVITIME are gamified pedometer apps that municipalities adopt to run citizen step competitions. Walkers gain points, redeem for local prizes/discounts. Miyagi prefecture's 'Health Walk' explicitly ranks municipalities (市町村) against each other.
Defi Ensemble, on bouge (ParticipACTION Community Challenge)
Every June, Canadian communities (cities, towns, First Nations, rural municipalities) log physical-activity minutes via the ParticipACTION app to compete for the title of 'Canada's Most Active Community' and a CAD $100,000 prize, plus 12 regional prizes ($5k-$10k) for the most active community in each province/territory. Quebec City won the 'most active community in Quebec' prize multiple times. Over $1.5m awarded to 49 communities since 2019; $7.2m in grants for follow-on local sport initiatives.
We Give Blood Drive (Big Ten / Abbott)
Annual Aug-Dec competition where 20+ Big Ten universities (and by extension their host cities/regions - Lincoln NE, State College PA, Madison WI, etc.) compete to collect the most blood donations from their student/community base. The winning school's community gets $1m from Abbott for student/community health. 2024 winner Nebraska collected enough donations to save ~60,000 lives across Big Ten regions.
Munzee Clan Wars
Players capture physical and virtual 'munzees' at real-world locations. Each month, clans (player teams) battle in Clan Wars with rotating monthly requirements (capture types, regions, point totals). Levels 1-6 with reserved tiers for premium players.
Beat the Street
Intelligent Health turns a whole town into a 6-week board game. ~60 contactless 'Beat Box' sensors are mounted on lampposts; residents tap an RFID card/fob between boxes (must be within 1 hour) to score points. 1.9-2M players to date across 200+ places; £321.80/adult social value (2025).
CitizenLab / Go Vocal Representativeness Dashboard
Belgian civic-engagement SaaS used by cities across Europe to run consultations, ideation, participatory budgeting. The Representativeness Dashboard compares each participating cohort's demographics (age, gender, neighbourhood, education) against the underlying ward/postcode-level population so cities can see which neighbourhoods are over- or under-represented in real time, and target outreach.