Helium Mobile Discovery Mapping + Boosted Locations (LA pilot)
Helium Mobile subscribers opt into Discovery Mapping: walking/driving with the app maps eligible H3 hexes (~2 basketball courts each); subscribers must hit 40 hexes/day to earn. The data drives Boosted Locations. High-footfall hexes where hotspot deployers earn extra MOBILE rewards. LA was the first city specifically targeted with a city-wide boosted-location rollout.
Cities (LA first, then others) get prioritized for Boosted Locations and have their own coverage growth tracked publicly; deployers pick city-level deployment targets. Heliumtracker.io publishes per-city hotspot rankings.
Within a city, subscribers (walkers) feed footfall data that benefits hotspot deployers (different people). A two-sided local supply/demand collaboration: more pedestrians mapping → more boosted hexes → more deployer revenue → better coverage for residents.
Splits the labor between two local roles (walkers + deployers) so a neighborhood's growth depends on intra-area collaboration between non-overlapping participants. Unusual mechanic.
Others in the same family
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Walksy / WalkOff (fog-of-war walking games)
Your city map starts under a mist; every step clears fog around your GPS position and reveals streets, parks, and landmarks. Add friends, join/create guilds, fight guild territory wars over city sectors.
INTVL
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