Stridekick / Big Team Challenge / Step Count Challenge
Paths for All / Walking Scotland's national 4-week team walking challenge. Teams of 5 (workplaces, community groups, council departments) compete on cumulative steps. Big Team Challenge and Stridekick are commercial backends used by councils to run city-vs-city or department-vs-department editions on virtual maps (London, Route 66, Great Wall etc.).
Workplace-vs-workplace, community-group-vs-community-group leaderboards at the Scotland-national level; many councils run district-vs-district within a city using the same engine (Glasgow Life 'Move Challenge', Luton's team-of-three model).
Tiny 5-person teams (workplaces/community groups) create strong peer pressure. One person stepping up lifts the team's per-capita; encourages walking meetings and lunch walks together. Local councils also pair teams with walking-group leaders for in-person sessions.
Mature commercial/charity infrastructure (the 'plumbing' that towns can rent) for running the same mechanic BelongHub catalogs. Useful as the 'tools' counterpart to programs like Beat the Street.
Others in the same family
Walksy / WalkOff (fog-of-war walking games)
Your city map starts under a mist; every step clears fog around your GPS position and reveals streets, parks, and landmarks. Add friends, join/create guilds, fight guild territory wars over city sectors.
NATIX Network (AI-camera DePIN with country/city leaderboards)
Decentralized 'Internet of Cameras': drivers use the Drive& smartphone app or VX360 dashcam to capture geospatial imagery and earn NATIX tokens. 243k+ drivers across 171 countries; 153M+ km mapped. Partnered with DIMO for cross-rewards.
Beat the Street
Intelligent Health turns a whole town into a 6-week board game. ~60 contactless 'Beat Box' sensors are mounted on lampposts; residents tap an RFID card/fob between boxes (must be within 1 hour) to score points. 1.9-2M players to date across 200+ places; £321.80/adult social value (2025).
Hivemapper Network. Team Area Completion bonuses & customer Bursts/AOI bounties
Decentralized dashcam mapping network where drivers earn HONEY for road imagery. Customers (map data buyers) can post 'Bursts' / Areas of Interest bounties. HONEY put up for grabs on a defined city or polygon. When 100% coverage is achieved, the bounty is split among ALL contributors who helped, forcing local drivers to coordinate. Cities compete on the Global Map Progress dashboard, and region multipliers can be tuned up for under-mapped or high-value areas.
Turf (turfgame.com)
Swedish-built MMO-style GPS game (by Andrimon) where players capture virtual zones placed on real-world maps using their phone's GPS. Played in monthly rounds with full reset; densest in Sweden, Finland, Denmark, Norway, and increasingly the UK and Germany. Annual Bonanza events bring players to a single city for hours-long standalone tournaments (2026 Bonanza in Gothenburg).
Beat the Street
Free 6-7 week walking and cycling game played across a town. Contactless RFID Beat Boxes are mounted on lamp posts across the playing area; players (children, families, workplaces, voluntary groups) tap cards on boxes to score points. Over 1.9 million participants have played in 5,000+ schools to date.